UniversalSDK.framework Load failure when running app

Test environment

Unity 2019.f

iOS

Actions taken before the problem occurred

UniversalSDK.framework After adding static, Build->Run

Runtime Log

Error loading /var/containers/Bundle/Application/E148B6F7-1340-47E9-ACF3-
DBCF10DC1FDC/a.app/Frameworks/UnityFramework.framework/UnityFramework: 
dlopen(/var/containers/Bundle/Application/E148B6F7-1340-47E9-ACF3-
DBCF10DC1FDC/a.app/Frameworks/UnityFramework.framework/UnityFramework, 265): 
Library not loaded: @rpath/UniversalSDK.framework/UniversalSDK
 Referenced from: /private/var/containers/Bundle/Application/E148B6F7-1340-
 47E9-ACF3-DBCF10DC1FDC/a.app/Frameworks/UnityFramework.framework/UnityFramework
 Reason: image not found

Solution

Apply after checking options before build

Last updated