Universal SDK
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  • README
  • Unity SDK
    • Get Started
      • Android Setup(deprecated)
      • Android Setup
        • Jitpack to Migration
      • iOS Setup
    • Integrations
    • Trouble Shooting
      • Google Login issue
      • UniversalSDK.framework Load failure when running app
      • Android Proguard ClassNotFoundException
  • console guide
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      • iOS
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On this page
  • Setting up your project
  • Unity requirements
  • Installation on iOS
  • Installation on Android
  1. Unity SDK

Get Started

PreviousREADMENextAndroid Setup(deprecated)

Last updated 2 years ago

Setting up your project

The Universal SDK for Unity provides an interface for using Universal SDK on either iOS or Android platform. To use Universal SDK in Unity Editor and export it to a platform, your development environment needs a few things.

Unity requirements

  • Unity 2019.4 or later, with iOS and Android modules installed

  • A valid subscription for Unity Personal, Unity Plus, or Unity Pro

Installation on iOS

To integrate Universal SDK for Unity on iOS, you need:

  • iOS 12.0 or higher as the deployment target

  • Xcode 14 or higher

On iOS, Universal SDK for Unity works as a wrapper for the Universal SDK for iOS. You must manually add framework to your project on iOS.(UniversalSDKSwift.framework is located in the Plugins folder)

Installation on Android

You must have the Android SDK installed, because Unity will use it to build your project to the Android platform. If you have previously , you already have the Android SDK.

configured Unity for Android development (opens new window)